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[SUGGESTION] PLEASE HAVE TIME TO CHECK THIS THREAD :D

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cyborg143


Member
I would like to suggest for you to put a Monster/Masquerpet in town
with a "LOT OF HP AND HAS FAST HP RECOVERY" or a Monster/Masquerpet that
would not die no matter how big our damage is,
for us players to hit and TEST our:

1. Asal Damage
2. Critical Damage
3. Normal Damage
4. Magic Damage (Psykeepers)
5. HoP

Thnx!
Smile

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vasu


Member
cyborg143 wrote:I would like to suggest for you to put a Monster/Masquerpet in town that
would not die no matter how big our damage is,
for us players to hit and TEST our:

1. Asal Damage
2. Critical Damage
3. Normal Damage
4. Magic Damage (Psykeepers)
5. HoP

Thnx!
Smile

WOOOOOOOOOOOOOOOOOOOOT thats like the best idea ever XD,Like a biiig round ball(Clockwork size] in town that woud be sooo cool, But it shoudnt damage us lol ofc


bounce bounce bounce

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cyborg143


Member
vasu wrote:
cyborg143 wrote:I would like to suggest for you to put a Monster/Masquerpet in town that
would not die no matter how big our damage is,
for us players to hit and TEST our:

1. Asal Damage
2. Critical Damage
3. Normal Damage
4. Magic Damage (Psykeepers)
5. HoP

Thnx!
Smile

WOOOOOOOOOOOOOOOOOOOOT thats like the best idea ever XD,Like a biiig round ball(Clockwork size] in town that woud be sooo cool, But it shoudnt damage us lol ofc


bounce bounce bounce

monsters that are in town wont damage players i think...
~ i wouldn't really suggest a clockworks size monster since it'll be too big and will cause lag to players... the idol found in the catacombs would be much suitable Smile

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Demonic


Member+
Maybe I could model a Dummy NPC with no animation or movement. It could have infinite HP with no defence or stats.

That is if I get dev.

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cyborg143


Member
Demonic wrote:Maybe I could model a Dummy NPC with no animation or movement. It could have infinite HP with no defence or stats.

That is if I get dev.

Well, I hope they will notice this soon Sad

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vasu


Member
Ye a Idol woud be more suitable, But the clockwork Size woud kinda make it cooler

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Demonic


Member+
vasu wrote: Ye a Idol woud be more suitable, But the clockwork Size woud kinda make it cooler
Making it a big size would be a distraction and a laggy part of the town.

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8 nice idea x) on Fri Jul 22, 2011 3:35 pm

genesis18

avatar
Member
im agree ! Smile

put the bug kheldor on the town to test the character`s damage Very Happy



IGN:Sasuke018
Job:BillPoster
Guild:AllStarJr

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cyborg143 wrote:I would like to suggest for you to put a Monster/Masquerpet in town
with a "LOT OF HP AND HAS FAST HP RECOVERY" or a Monster/Masquerpet that
would not die no matter how big our damage is,
for us players to hit and TEST our:

1. Asal Damage
2. Critical Damage
3. Normal Damage
4. Magic Damage (Psykeepers)
5. HoP

Thnx!
Smile

4.forgoted elementors Rolling Eyes

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